In our quest to get more decision-making weight in the organization, the User Education team is putting together a set of standard practices. You may wonder why we don’t already have these. To put it succinctly, we still have to carve out our place in the IT department’s project lifecycle so that at least most projects have a user education component to them. Since there have been only a few of us, we’ve operated mostly by our own judgment, each person doing what he judged appropriate for each project.
We’ve come to realize that if we want our department to take us seriously and give us the place we want, we need to be equipped to justify the decisions we make on what user education products are right for any given project. One of the things I’d like to see happen in our team is to develop a menu of products, each with a specific definition and an explanation of the situation(s) in which we would recommend that product.
I’ve taken a first shot at this. I’d like your help to flesh this list out, the descriptions, and the reasons you’d use each one. In the comments, please let me know what I’ve left out.
Quick Reference Guide: One-to-eight-page guide that contains reference information, repeatable tasks, or some combination of these. Used when users have small number of tasks or will frequently need to refer to charts, tabular data, and so on.
Quick-Start Guide: One or two sheets that explain the steps for setting something up. Could also provide a set of most common tasks. A throw-away document. Focus may lean toward one-time training.
Short Guide: Thirty-to-forty-page document that provides task steps and reference information. Used when there is too much information for a quick reference guide.
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