
Sometimes I get ideas about a problem I’m trying to solve once I’ve stopped actively thinking about it and have let it drift into the back of my mind. With Project Pinnacle, something escaped my attention until a few weeks after my visit to the pilot site.
Well, it didn’t entirely escape my notice, but its implications for documentation and training didn’t hit me immediately.
The thing I noticed while watching users try out my quick reference guides was that they tended to follow only the first few steps of the procedure. They would look at it long enough to get to the screen where they performed the task, and then they would try to do the rest without the guides.
One of the reasons for this is that they had to keep glancing between the monitor and the paper, which made it easy to lose their place. Trying to use a finger didn’t help much either because at some point they had to start typing.
A few weeks after my visit, I got an idea of maybe a true quick reference guide that would fit what they needed. Since they relied on the printed procedures only for navigation, why not just provide the navigation steps?
I put together a version of each guide that listed the steps with double angle brackets between each step. This condensed the existing material from about four pages for each guide down to under one page. I haven’t tried these versions out yet. The project manager wasn’t in favor of the version of the guides that have the screenshots with callouts because of the cost of keeping the screenshots current for all languages.
When I first reported to the project leadership about my visit to the pilot site, I pointed out that a way to improve our training of our audience and at the same time reduce documentation costs would be to provide more prompts in the application. I’m not trying to reduce my workload, but I believe that the more help you provide in the interface, the less help you have to maintain elsewhere. I know, not real profound, but it’s not something very many product designers think about.
Since then, I’ve provided prompts and descriptions for a number of application screens and features. We’ve seen a direct impact of this as we’ve worked on the training video scripts. We want to keep the verbal explanations simple and let the features be demonstrated so that we don’t have to rerecord the audio if features change. The fact that we’re including help in the interface helps us do this because we can leave much of the explanation to the application itself.
Image credit: Salvatore Vuono, freedigitalphotos.net
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